Sadness of water mirror is an dreamworld application that talk about "sadness". The purpose of this application for player or user can feel what emotion that they get when play the application.
Sadness of water mirror is one of my project that group project but individual work, with criteria the player can feel the purpose of it. I used Unity power engine (standard engine in my university) to played around graphic and interactions, and for modelling i used Autodesk 3d Max 2010.
1. Menu
My main menu is simple, i just have to options and they are start button and quit button. on this button when we select our cursor to button, the word of button color change from white and change to blue color, after unselected cursor from button, the color change back to white.
2. First start's spot
This my first spot where player has to look a mirror to going to next scene.
3.Second scene
after we click an mirror from the first place, we will arrive in 2nd scene and it is the main scene.
4. Particles
I played particles many times to create a fantasy (dreamworld) view with still look like sad. elements that i used for my application is trees, water, mirror and rain, all of them make the application to be look like sad.
this spot where mirrors have been place to going "sad quote" and finish the application.
This is the video:






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